I wrote a small server chat that does very basic things and I would like to write the tests around it. Unfortunately I quite lost regarding. I would need some help to get on the right tracks.
I have a class called Server() and it contains a method called bind_socket(). I would like to write unit test (preferably using pytest) to test the following method:
class Server(Threading.Thread):
""" Server side class
Instanciate a server in a thread.
"""
MAX_WAITING_CONNECTIONS = 10
def __init__(self, host='localhost', port=10000):
""" Constructor of the Server class.
Initialize the instance in a thread.
Args:
host (str): Host to which to connect (default=localhost)
port (int): Port on which to connect (default=10000)
"""
threading.Thread.__init__(self)
self.host = host
self.port = port
self.connections = []
self.running = True
def bind_socket(self, ip=socket.AF_INET, protocol=socket.SOCK_STREAM):
self.server_socket = socket.socket(ip, protocol)
self.server_socket.bind((self.host, self.port))
self.server_socket.listen(self.MAX_WAITING_CONNECTIONS)
self.connections.append(self.server_socket)
I'm wondering what is the best way to write a test for this method as it doesn't return anything. Should I mock it and try to return the number of of call of socket(), bind(), listen() and append() or is it the wrong way to do proceed? I'm quite lost on that, I did many tests either with pytest and unittest, watch conferences and read articles and I still don't have anything working. Some explanation and/or examples would be greatly appreciated.
Thanks a lot