I have a NativeActivity
Application project in VisualStudio2015.
It's using opengles 3.0, and I can build and install successfully on my phone. I want to add opencv
, so I added Include header file
and so file
to my project properties. Build succeeds, but when installing on my phone an error occurs.
It's a NativeActivity
Application project, so I added android:hasCode="false"
in AndroidManifest.xml because there no Java code inside the project.
<!-- This is the platform API where NativeActivity was introduced. -->
<uses-sdk android:minSdkVersion="18" android:targetSdkVersion="19"/>
<!-- This .apk has no Java code itself, so set hasCode to false. -->
<application android:label="@string/app_name" android:hasCode="false">
<!-- Our activity is the built-in NativeActivity framework class.
This will take care of integrating with our NDK code. -->
<activity android:name="android.app.NativeActivity" android:label="@string/app_name" android:screenOrientation="landscape" android:configChanges="orientation|keyboardHidden">
<!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" android:value="$(AndroidAppLibName)"/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>
Perhaps I should add
static { system.loadlibrary("opencv_java3")}
but how can I do that, when there's no Java code inside the project?