I intend to implement a clock with secondhand, but I cannot display second hand properly.
My code shows bellow, ClockFrame new a SecondHand and pass panel to SecondHand. SecondHand is expected to get seconds and update itself. I think g2.drawImage(bImage, 0, 0, null); show my bitmap, but not at all. I am really confused. Thanks in advance.
Clock.java
import java.awt.Color;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Clock {
public static void main(String[] a) {
ClockFrame c=new ClockFrame();
}
}
SecondHand.java
import java.awt.*;
import javax.imageio.ImageIO;
import javax.swing.*;
import java.util.Calendar;
import java.io.*;
import java.awt.image.*;
public class SecondHand extends JComponent implements Runnable{
private JPanel fpanel;
private BufferedImage bImage;
private Thread secThread;
private Point center;
double radPerSec = Math.PI/648000;
public SecondHand(String path,Point p,Object o){
try {
bImage = ImageIO.read(new File(path));
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
//setLocation((int)p.getX(),(int)p.getY());
setLocation(0,0);
center=p;
((JPanel)o).add(this);
fpanel=(JPanel)o;
secThread=new Thread(this);
secThread.start();
}
public void run() {
while(true) {
try{
Thread.sleep(1000);
Graphics2D g2 = (Graphics2D) getGraphics();
g2.drawImage(bImage, 0, 0, null);
//fpanel.repaint();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
ClockFrame.java
import java.awt.*;
import javax.swing.*;
public class ClockFrame extends JFrame {
public ClockFrame(){
JPanel panel = new JPanel();
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
add(panel);
setSize(1000, 1000);
panel.setSize(getWidth(), getHeight());
panel.setLayout(null);//!important
setVisible(true);
setResizable(false);
panel.setBackground(Color.BLACK);
SecondHand sHand=new SecondHand("./res/icon/sechand.png",new Point(450,300),panel);
}
}