With a map
With your rule set, the entire for
loop should be to decide if the i
number is to be replaced with a word. But you emit a result in each iteration. At most one result should be emitted by the for
. If i
is not dividable by any of the keys, then i
should be emitted.
Keys may be multiples of others (e.g. 15 = 3 * 5
), and if the i
number is dividable by such a key, we want to emit the word associated with the greatest key. So the for
loop should not emit anything, because if you find a good key, there may be a greater one. So the loop should just find the greatest good key.
After the loop you can check if any good key was found, and if so, emit the word associated with it, else emit the number:
var rules = map[int]string{
3: "fizz",
5: "buzz",
15: "fizzbuzz",
}
func fizzbuzz(i int) {
max := -1
for k := range rules {
if i%k == 0 && k > max {
max = k
}
}
if max < 0 {
fmt.Println(i)
} else {
fmt.Println(rules[max])
}
}
func main() {
for i := 1; i < 100; i++ {
fizzbuzz(i)
}
}
Output (try it on the Go Playground):
1
2
fizz
4
buzz
fizz
7
8
fizz
buzz
11
fizz
13
14
fizzbuzz
16
17
fizz
19
buzz
fizz
...
With an ordered slice
You can get better performance if the rules are sorted by the keys descending, in which case you can check the keys in that order (greatest first), and then the first that qualifies will be the greatest. So you can emit the result immediately, and return.
If execution continues after the loop, we know no keys were good, we can emit the i
number:
var rules = []struct {
n int
word string
}{
{15, "fizzbuzz"},
{5, "buzz"},
{3, "fizz"},
}
func fizzbuzz(i int) {
for _, rule := range rules {
if i%rule.n == 0 {
fmt.Println(rule.word)
return
}
}
fmt.Println(i)
}
Try this on the Go Playground.
General (excluding multiples from rules)
Although you started with a rule set where 15 = 3 * 5
was included in the rules, this should not be the case; you should only list 3
and 5
, 15
should be implicit.
In this case, you have to check all the rules of course, because each good key should emit a word. And you have to remember if a good key was found, and only emit the i
number otherwise.
This is how you can do it:
var rules = []struct {
n int
word string
}{
{3, "fizz"},
{5, "buzz"},
}
func fizzbuzz(i int) {
found := false
for _, rule := range rules {
if i%rule.n == 0 {
found = true
fmt.Print(rule.word)
}
}
if !found {
fmt.Print(i)
}
fmt.Println()
}
Try it on the Go Playground.
Note: in this solution you could also use a map instead of the slice; the reason why I used a slice is so that in case of multiple good keys the emitted words will always be in the same order (defined by increasing keys), as iteration order of keys in a map is not defined. For details, see Why can't Go iterate maps in insertion order?