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Given are the vector of direction in which the SCNCamera looks and the up vector that points into the upside direction of the camera.

How can the rotation of the camera of each individual axis be calculated?

Nicol Bolas
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Manuel
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  • The following question might help: http://stackoverflow.com/questions/10635947/what-exactly-is-the-up-vector-in-opengls-lookat-function – mnuages Feb 19 '17 at 00:06

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