please treat this as a combination of answer and question :)
i am currently trying to get my server to jsonify the data that i get sent from a form just like you...
in my case the form will in the end create a json object with multiple subobjects that can have subobjects which can have... as well.
the depth is up to the user so i should be able to support infinite recursion.
my "solution" so far just feels wrong, but it correctly does the job,
the function getRequestBody gets fed a req.body object from expressjs,
this is basically an object with the following mapping:
{
"ridic-ulously-deep-subobject": "value",
"ridic-ulously-deep-subobject2": "value",
"ridic-ulously-deep2-subobject3": "value",
}
the following html is in use:
<form>
<input name="ridic-ulously-long-class-string" value="my value" />
</form>
and the javascript function (that should work genericly, feed it a req.body object like above and it will return a json object):
function getRequestBody(reqB){
var reqBody = {};
for(var keys in reqB) {
var keyArr = keys.split('-');
switch(keyArr.length){
case 1:
if(!reqBody[keyArr[0]]) reqBody[keyArr[0]] = {};
reqBody[keyArr[0]] = reqB[keys];
break;
case 2:
if(!reqBody[keyArr[0]]) reqBody[keyArr[0]] = {};
if(!reqBody[keyArr[0]][keyArr[1]]) reqBody[keyArr[0]][keyArr[1]] = {};
reqBody[keyArr[0]][keyArr[1]] = reqB[keys];
break;
case 3:
if(!reqBody[keyArr[0]]) reqBody[keyArr[0]] = {};
if(!reqBody[keyArr[0]][keyArr[1]]) reqBody[keyArr[0]][keyArr[1]] = {};
if(!reqBody[keyArr[0]][keyArr[1]][keyArr[2]]) reqBody[keyArr[0]][keyArr[1]][keyArr[2]] = {};
reqBody[keyArr[0]][keyArr[1]][keyArr[2]] = reqB[keys];
break;
case 4:
// ...
//and so on, always one line longer
}
return reqBody;
}
this just feels wrong and its only covering 5 levels of subobjects right now,
it might happen that an application has enough functionality to reach seven or even ten levels though.
this should be a common problem, but my search effort turned up nothing within 10 minutes,
which usually means that i am missing some keywords
or
that there is no viable solution [yet] (which i cant really imagine in this case).
is there someone out there who has imagination and logic sufficient enough to unspaghettify this or will i just have to expand this function with even more clutter to get me down to 10 possible sublevels?
i think that in the end it wont make a big difference performance wise,
but i would really like NOT to create this awful behemoth :D
have fun
jascha