I want to make some operationi automatic.But I met some trouble in export the image after I bake it.At first I try to use "bpy.ops.object.bake_image()" to bake the image.But the result image can not be active in uv editor. The bake was success,but the result image didn't appear in the uv editor.It need selected so that I could export the file.
So I search the document , and found the other command "bpy.ops.object.bake()".It have a parameter "save_mode",but I still met some obstacle in using this command.It always point me out that " RuntimeError: error: No active image found in material "material" (0) for object "1.001" ".
Here is the official document about this two command:
https://docs.blender.org/api/blender_python_api_2_78a_release/bpy.ops.object.html?highlight=bake#bpy.ops.object.bake
Can anyone try to give me some solution or some advice that how can I make this thing right.