I am using TarsosDSP to calculate pitch frequencies in real time. It uses an AudioDispatcher which implements Runnable and post the results via handlePitch method to make use of in the main thread.
I am using SurfaceView to draw this value as it updates. SurfaceView also requires another thread to draw on canvas. So I have 2 runnable objects. I couldnt manage how to update surface view via one thread while getting the pitch values from another thread (audiodispatcher).
I just want to use cent value which I get in the handlePitch() method to update my drawing over surfaceview. But my app freezes. Any idea?
In MainAcitivity.java (onCreate(...))
myView = (MySurfaceView) findViewById(R.id.myview);
int sr = 44100;//The sample rate
int bs = 2048;
AudioDispatcher d = AudioDispatcherFactory.fromDefaultMicrophone(sr,bs,0);
PitchDetectionHandler printPitch = new PitchDetectionHandler() {
@Override
public void handlePitch(final PitchDetectionResult pitchDetectionResult, AudioEvent audioEvent) {
final float p = pitchDetectionResult.getPitch();
runOnUiThread(new Runnable() {
@Override
public void run() {
if (p != -1){
float cent = (float) (1200*Math.log(p/8.176)/Math.log(2)) % 12;
System.out.println(cent);
myView.setCent(cent);
}
}
});
}
};
PitchProcessor.PitchEstimationAlgorithm algo = PitchProcessor.PitchEstimationAlgorithm.YIN; //use YIN
AudioProcessor pitchEstimator = new PitchProcessor(algo, sr,bs,printPitch);
d.addAudioProcessor(pitchEstimator);
d.run();//starts the dispatching process
AudioProcessor p = new PitchProcessor(algo, sr, bs, printPitch);
d.addAudioProcessor(p);
new Thread(d,"Audio Dispatcher").start();
In SurfaceView.java (below code is triggered from the constructor)
myThread = new MyThread(this);
surfaceHolder = getHolder();
bmpIcon = BitmapFactory.decodeResource(getResources(),
R.mipmap.ic_launcher);
iconWidth = bmpIcon.getWidth();
iconHeight = bmpIcon.getHeight();
density = getResources().getDisplayMetrics().scaledDensity;
setLabelTextSize(Math.round(DEFAULT_LABEL_TEXT_SIZE_DP * density));
surfaceHolder.addCallback(new SurfaceHolder.Callback(){
@Override
public void surfaceCreated(SurfaceHolder holder) {
myThread.setRunning(true);
myThread.start();
}
@Override
public void surfaceChanged(SurfaceHolder holder,
int format, int width, int height) {
// TODO Auto-generated method stub
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
boolean retry = true;
myThread.setRunning(false);
while (retry) {
try {
myThread.join();
retry = false;
} catch (InterruptedException e) {
}
}
}});
protected void drawSomething(Canvas canvas) {
updateCanvas(canvas, this.cent); //draws some lines depending on the cent value
}
public void setCent(double cent) {
if (this.cent > maxCent)
this.cent = maxCent;
this.cent = cent;
}
UPDATE:
MyThread.java
public class MyThread extends Thread {
MySurfaceView myView;
private boolean running = false;
public MyThread(MySurfaceView view) {
myView = view;
}
public void setRunning(boolean run) {
running = run;
}
@Override
public void run() {
while(running){
Canvas canvas = myView.getHolder().lockCanvas();
if(canvas != null){
synchronized (myView.getHolder()) {
myView.drawSomething(canvas);
}
myView.getHolder().unlockCanvasAndPost(canvas);
}
try {
sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}