I am using System.Windows.Media.MediaPlayer for playing .wma audio file of 5 seconds length .
I was not able to find any direct option for repeatedly playing this media file so I have implemented looping logic as follows. But it seems to be not working.
For the following code, MediaEnded
event is not getting fired even after playback is ended. What am I doing wrong here?
public void PlayAudio(string audioFilePath, TimeSpan duration)
{
var thread = new Thread(() => { PlayAudioThreadProc(audioFilePath, duration); });
thread.Start();
}
private void PlayAudioThreadProc(string audioFilePath, TimeSpan duration)
{
MediaPlayer mediaPlayer = CreateMediaPlayer(audioFilePath);
mediaPlayer.Play();
_stopSignal.WaitOne(duration);
Stop(mediaPlayer);
}
private static MediaPlayer CreateMediaPlayer(string audioFilePath)
{
var mediaPlayer = new MediaPlayer();
mediaPlayer.MediaEnded += MediaPlayer_MediaEnded; //This event is not getting fired.
mediaPlayer.Open(new Uri(audioFilePath));
return mediaPlayer;
}
private static void MediaPlayer_MediaEnded(object sender, EventArgs e)
{
//This part of code is supposed to start the media again after it is ended playing.
var player = (MediaPlayer)sender;
player.Position = TimeSpan.Zero;
player.Play();
}
private static void Stop(MediaPlayer mediaPlayer)
{
mediaPlayer.Stop();
mediaPlayer.MediaEnded -= MediaPlayer_MediaEnded;
mediaPlayer.Close();
}
Looping logic in above code is not working.
If above approach is not possible, please recommend me another audio player which supports Volume adjustments and Repeat media option. (I tried System.Media.SoundPlayer
but it does not support Volume adjustments and .wma files are also not supported in it.)