The purpose of this codes is to create an array of one hundred block objects randomly selected but I'm not sure if this code will work
var array_result = ();
for( let i= 0; i<100; i++){
var number= parseInt (7* Math.Random());
switch (number) {
case 0:
array_result.push (new Dirt ());
break;
case 1:
array_result.push (new CobbleStone ());
break;
case 2:
array_result.push (new sand ());
break;
case 3:
array_result.push (new IronOre ());
break;
case 4:
array_result.push (new Gravel ());
break;
case 5:
array_result.push (new Coal ());
break;
case 6:
array_result.push (new RedStone ());
break;
case 7:
array_result.push (new CraftingTable ());
break;
}
}
console.log(array_result)