I am trying to create two different log files for two classes in one application. Everything is working fine except when program runs, two log files are created when one file is executed. So problem is two files are created by calling object for one appender.
following is the code :
<log4net>
<appender name="Class1" type="log4net.Appender.FileAppender">
<file value="c:\c1.log" />
<appendToFile value="false" />
<lockingModel type="log4net.Appender.FileAppender+MinimalLock" />
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="%message%newline" />
</layout>
</appender>
<appender name="Class2" type="log4net.Appender.FileAppender">
<file value="c:\c2.log" />
<appendToFile value="false" />
<lockingModel type="log4net.Appender.FileAppender+MinimalLock" />
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="%message%newline" />
</layout>
</appender>
<logger name="LogClass1" additivity="false">
<level value="ALL" />
<appender-ref ref="Class1" />
</logger>
<logger name="LogClass2" additivity="false">
<level value="ALL" />
<appender-ref ref="Class2" />
</logger>
</log4net>
and i am trying to call like :
log4net.ILog log = log4net.LogManager.GetLogger("LogClass1");
When Class1 gets called, it creates 2 files : "c1.log"
and "c2.log"
. Though c2.Log
is 0 KB file
and doesn't contain any data. How can i prevent this second file being made ?