I am working on UnityPlayerActivity in which camera is rendering on complete screen on top of which, having my Toolbar and Navigation drawer. So I am facing following issues as
Case A : Used android:fitsSystemWindows="false" Shows navigation drawer but not as expected as height of drawer is not showing fullscreen. But android navigation bar is transparent, camera is taking complete screen as expected.
Case B : Used android:fitsSystemWindows="true" Shows navigation drawer as expected and drawer height is showing fullscreen. But android navigation bar is not transparent, so camera is not taking complete screen as expected.