I've been desperately trying to compile my python pygame program into standalone executables to no prevail. PyInstaller doesn't work properly with pygame, Nuitka doesn't make standalones that work and cx_Freeze is looking the best choice. However, when I compile using my setup.py
, it makes a set of files but the main
executable doesn't run.
My setup.py
is as below:
import sys
import cx_Freeze
executables = [cx_Freeze.Executable("main.py")]
images =["assets/images/1.png","assets/images/2.png","assets/images/3.png","assets/images/4.png","assets/images/5.png","assets/images/6.png","assets/images/7.png","assets/images/8.png","assets/images/tile.png","assets/images/mark.png","assets/images/mine.png","assets/images/overlay.png","assets/images/overlay_2.png","assets/images/background.png"]
cx_Freeze.setup(
name="Minesweeper",
options={"build_exe": {"packages":["pygame"],
"include_files":images}},
executables = executables
)
There are other python files that are referenced to by main.py
; does this matter?
Many thanks
Edit: As requested, platform is Linux (Ubuntu 14.04); python version is 3.4.3; cx_Freeze is cxfreeze 5.0, downloaded through pip. The exact error reads:
Fatal Python error: Py_Initialize: Unable to get locale encoding
Traceback (most recent call last):
File "usr/lib/python3.4/encodings/__init__.py", line 31, in <module>
ImportError: No module named 'codecs'
Aborted (core dumped)