Header File
#pragma once
#ifndef PLAYERDATA_H
#define PLAYERDATA_H
#include <string>
using namespace std;
class PlayerData
{
private:
Private member variables
static const int SIZE = 10;
string name; //Player Name
int jnum; //Jersey Number
string team; //Player Team
string position; //Player position
int points[SIZE]; // Array of points for last 10 games
int rebounds[SIZE]; // Array of rebounds for last 10 games
int assist[SIZE]; // Array of assist for last 10 games
double ap = 0.0; // Average number of points
double ar = 0.0; // Average number of rebounds
double aa = 0.0; // Average number of assits
public:
Constructor to initialize data if no data is passed
// Constructor #1
PlayerData()
{
jnum = 0;
name = "";
team = "";
position = "";
for (int i = 0; i < SIZE; i++)
{
points[SIZE] = 0;
rebounds[SIZE] = 0;
assist[SIZE] = 0;
}
}
// Constructor #2
Constructor to accept parameter. Collects jersey number, name, team name, position, array of points for last 10 games, array of rebounds for last 10 games, array of assist for last 10 games.
PlayerData( int jn, string n, string t, string pos, int p[SIZE], int r[SIZE], int a[SIZE])
{
jnum = jn;
name = n;
team = t;
position = pos;
for (int i = 0; i < SIZE; i++)
{
points[SIZE] = p[SIZE];
rebounds[SIZE] = r[SIZE];
assist[SIZE] = a[SIZE];
}
}
// Mutator Function
void setJersery(int jn)
{
jnum = jn;
}
void setName(string n)
{
name = n;
}
void setTeam(string t)
{
team = t;
}
void setPosition(string pos)
{
position = pos;
}
void setPoints(int p[SIZE])
{
for (int z = 0; z < SIZE; z++)
{
points[SIZE] = p[SIZE];
}
}
void setRebounds(int r[SIZE])
{
for (int z = 0; z < SIZE; z++)
{
rebounds[SIZE] = r[SIZE];
}
}
void setAssist(int a[SIZE])
{
for (int z = 0; z < SIZE; z++)
{
assist[SIZE] = a[SIZE];
}
}
// Acessor methods
string getName()
{
return name;
}
int getJersey()
{
return jnum;
}
string getTeam()
{
return team;
}
string getPosition()
{
return position;
}
int getPoints()
{
return points[SIZE];
}
int getRebounds()
{
return rebounds[SIZE];
}
int getAssist()
{
return assist[SIZE];
}
/*
double averageP(int p[], const int SIZE);
double averageR(int r[], const int SIZE);
double averageA(int a[], const int SIZE);
*/
void averageP(int p[], const int SIZE);
void averageR(int r[], const int SIZE);
void averageA(int a[], const int SIZE);
double getAP()
{
return ap;
}
double getAR()
{
return ar;
}
double getAA()
{
return aa;
}
};
#endif // !PLAYERDATA_H
Calculates average points,rebounds, assist from the arrays that were passed.
PlayerData.cpp
#include "PlayerData.h"
using namespace std;
// Calculate average points
void PlayerData::averageP(int p[], const int s)
{
for (int c = 0; c < s; c++)
{
ap += p[c];
}
ap /= s;
//return ap;
}
// Calculate average rebounds
void PlayerData::averageR(int r[], const int s)
{
for (int c = 0; c < s; c++)
{
ar += r[c];
}
ar /= s;
//return ar;
}
// Calculate average assist
void PlayerData::averageA(int a[], const int s)
{
for (int c = 0; c < s; c++)
{
aa += a[c];
}
aa /= s;
//return aa;
}
Main
#include <iostream>
#include <iomanip>
#include "PlayerData.h"
using namespace std;
int main()
{
const int SIZE = 10;
int points[SIZE] = { 10,10,10,10,10,10,10,10,10,10 };
int assist[SIZE] = { 2,2,2,2,2,2,2,2,2,2, };
int rebounds[SIZE] = { 3,3,3,3,3,3,3,3,3,3 };
Here is where the problem occurs. The compiler marks under the 6 as if the int is not part of the arguments for the constructor. I'm not sure why it is doing this. I receive this message "No instance of constructor "PlayerData::PlayerData" matches the argument list."
PlayerData player1(6, "Jimmy Butler", "Chicago Bulls", "Forward", points[SIZE], rebounds[SIZE], assist[SIZE]);
getchar();
return 0;
}