I have an HTML file which looks like this
<html>
<head>
<script src="1.js"></script>
<script src="2.js"></script>
...
<script src="200.js"></script>
</head>
</html>
1.js contains just one line
window.performance.setResourceTimingBufferSize(250);
By default, the resource buffer size in Chrome is 150.
But, when I see all the resources using Resource Timing API, the length of resources is not 200. It keeps varying randomly between 150 to 200.
I know why this is happening. Because, Chrome tries to download the resources in parallel and hence, it registers the resources in Resource Timing API.
The snippet in 1.js
window.performance.setResourceTimingBufferSize(250);
actually gets executed a bit later. Hence, some more resources get added to resource timing buffer. But, not all of them are added.
Is there a way to stop the parallel download of resources? Download the first resource first, let the code execute and then resume downloading of the remaining resources in parallel.