I am using a few DAE models in a SceneKit scene in my app. However, textures do not show up on the models in the application even though they are shown in Xcode. I am also using the textures that I include in the app's asset catalogue.
Here is the texture I applying to the diffuse channel of the model. I am dragging this to the model in Xcode to apply it, and Xcode shows the model with the texture in its model view.
And the model itself:
https://www.dropbox.com/s/lzqkgoumu9yshcf/amalthea.dae?dl=0
The model was exported (in Blender) from this Blender file:
https://www.dropbox.com/s/kt3n9f2kn6w6cij/amalthea.blend?dl=0
I am loading the model into my scene as follows:
let scene = SCNScene(named: "amalthea.dae")
Anything obvious that I am overlooking?