I am debugging some code written by someone else which has several memory leaks detected by Valgrind. Part of the code which I believe is causing the problems involves void
pointers:
int noElements = 100;
void** ptr = malloc( noElements * sizeof(void*));
for(int i = 0; i < noElements; i++)
{
ptr[i] = malloc(sizeof(void*));
}
//Operation filling the array and doing calculation
free(ptr); //This will not clear the underlying array causing the memory leak?
I created a small test program to check the error is where I thought it was (not freeing each ptr[i]
before calling free(ptr);
), but I am getting errors when trying to free elements. My test program looks like this:
int main()
{
int num = 10000000; //Large array so I can clearly see memory usage
void** ptr = (void**) malloc(sizeof(void*) * num);
for (int i = 0; i < num; i++)
{
ptr[i] = malloc(sizeof(void*));
ptr[i] = &i; //If I never point elements at anything, this code works
}
for (int i = 0; i < num; i++)
{
free(ptr[i]); //Crashes here if the elements have been pointed at a variable
}
free(ptr);
return 0;
}
Why would calling free on each array element cause the program to crash if the pointers have actually been assigned?