In a game I'm developing with SpriteKit, I want certain objects to appear and shrink. I already know how to scale them down, and I'm achieving this using the following code:
myNode.run(SKAction.scale(to: 0, duration: 3))
However, the shrinking happens 'linearly'. Is there a way to make it shrink exponentially faster? Or at least that it starts slowly and at the last second it shrinks twice as fast?