I try to implement the Cannon's algorithm of matrix multiplication. I read description on the wikipedia that provides next pseudocode:
row i of matrix a is circularly shifted by i elements to the left.
col j of matrix b is circularly shifted by j elements up.
Repeat n times:
p[i][j] multiplies its two entries and adds to running total.
circular shift each row of a 1 element left
circular shift each col of b 1 element up
and I implemented it on the C# next way:
public static void ShiftLeft(int[][] matrix, int i, int count)
{
int ind = 0;
while (ind < count)
{
int temp = matrix[i][0];
int indl = matrix[i].Length - 1;
for (int j = 0; j < indl; j++)
matrix[i][j] = matrix[i][j + 1];
matrix[i][indl] = temp;
ind++;
}
}
public static void ShiftUp(int[][] matrix, int j, int count)
{
int ind = 0;
while (ind < count)
{
int temp = matrix[0][j];
int indl = matrix.Length - 1;
for (int i = 0; i < indl; i++)
matrix[i][j] = matrix[i + 1][j];
matrix[indl][j] = temp;
ind++;
}
}
public static int[][] Cannon(int[][] A, int[][] B)
{
int[][] C = new int[A.Length][];
for (int i = 0; i < C.Length; i++)
C[i] = new int[A.Length];
for (int i = 0; i < A.Length; i++)
ShiftLeft(A, i, i);
for (int i = 0; i < B.Length; i++)
ShiftUp(B, i, i);
for (int k = 0; k < A.Length; k++)
{
for (int i = 0; i < A.Length; i++)
{
for (int j = 0; j < B.Length; j++)
{
var m = (i + j + k) % A.Length;
C[i][j] += A[i][m] * B[m][j];
ShiftLeft(A, i, 1);
ShiftUp(B, j, 1);
}
}
};
return C;
}
this code return correct result, but do it very slowly. Much slowly even than naive algorithm of matrix multiplication.
For matrix 200x200 I got that result:
00:00:00.0490432 //naive algorithm
00:00:07.1397479 //Cannon's algorithm
What I am doing wrong?
Edit
Thanks SergeySlepov, it was bad attempt to do it parallel. When I back to sequential implementation I got next result:
Count Naive Cannon's
200 00:00:00.0492098 00:00:08.0465076
250 00:00:00.0908136 00:00:22.3891375
300 00:00:00.1477764 00:00:58.0640621
350 00:00:00.2639114 00:01:51.5545524
400 00:00:00.4323984 00:04:50.7260942
okay, it's not a parallel implementation, but how can I do it correctly?