In iOS natively we can’t change the interval at which the system updates the user location. IOS updates position regularly every second, if have GPS signal.
If the application is in the foreground, we could simply stop monitoring and again start it after interval, for example using NSTimer. In this case, we have to think about the life of the application. The application runs in the background and during idle stops working.
My final procedure is use NSTimer in the background by using UIApplication:beginBackgroundTaskWithExpirationHandler
:. This timer triggers periodically while the application runs in the background. You can view the following example:
#import "AppDelegate.h"
@implementation AppDelegate
BOOL locationStarted = FALSE;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
//set default value after application starts
locationStarted = FALSE;
//create CLLocationManager variable
locationManager = [[CLLocationManager alloc] init];
//set delegate
locationManager.delegate = self;
app = [UIApplication sharedApplication];
return YES;
}
//update location
-(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{
NSLog(@"Location: %f, %f", newLocation.coordinates.longtitude, newLocation.coordinates.latitude);
}
//run background task
-(void)runBackgroundTask: (int) time{
//check if application is in background mode
if ([UIApplication sharedApplication].applicationState == UIApplicationStateBackground) {
//create UIBackgroundTaskIdentifier and create a background task, which starts after time
__block UIBackgroundTaskIdentifier bgTask = [app beginBackgroundTaskWithExpirationHandler:^{
[app endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
NSTimer* t = [NSTimer scheduledTimerWithTimeInterval:time target:self selector:@selector(startTrackingBg) userInfo:nil repeats:NO];
[[NSRunLoop currentRunLoop] addTimer:t forMode:NSDefaultRunLoopMode];
[[NSRunLoop currentRunLoop] run];
});
}
}
//starts when application switches to background
- (void)applicationDidEnterBackground:(UIApplication *)application
{
//check if application status is in background
if ( [UIApplication sharedApplication].applicationState == UIApplicationStateBackground) {
NSLog(@"start background tracking from appdelegate");
//start updating location with location manager
[locationManager startUpdatingLocation];
}
//change locationManager status after time
[self runBackgroundTask:20];
}
//starts with background task
-(void)startTrackingBg{
//write background time remaining
NSLog(@"backgroundTimeRemaining: %.0f", [[UIApplication sharedApplication] backgroundTimeRemaining]);
//set default time
int time = 60;
//if locationManager is ON
if (locationStarted == TRUE ) {
//stop update location
[locationManager stopUpdatingLocation];
locationStarted = FALSE;
}else{
//start updating location
[locationManager startUpdatingLocation];
locationStarted = TRUE;
//ime how long the application will update your location
time = 5;
}
[self runBackgroundTask:time];
}
//application switches back from background
- (void)applicationWillEnterForeground:(UIApplication *)application
{
locationStarted = FALSE;
//stop updating
[locationManager stopUpdatingLocation];
}
/*** other methods ***/
- (void)applicationWillResignActive:(UIApplication *)application{}
- (void)applicationDidBecomeActive:(UIApplication *)application{}
- (void)applicationWillTerminate:(UIApplication *)application{}
@end
A simpler solution might be to run the timer loop:
__block UIBackgroundTaskIdentifier bgTask = [app beginBackgroundTaskWithExpirationHandler:^{
[app endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
NSTimer* t = [NSTimer scheduledTimerWithTimeInterval:time target:self selector:@selector(startTrackingBg) userInfo:nil repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:t forMode:NSDefaultRunLoopMode];
[[NSRunLoop currentRunLoop] run];
});