I wonder how I can set a size relative to the monitor being used inside Scene Builder? Is it possible?
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There is probably no way to do this in SceneBuilder. FXML's most parent node is a root node(pane, hbox, etc), but you need to have access to Stage to resize it according to monitor size. I am just guessing here from my experience. – SedJ601 Apr 22 '17 at 17:07
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if auto computed size is used - does that mean a scene will be of different sizes depending on the monitor? And how do developers set the sizes they want specifically for each type of monitor? Is that a drawback of using Scenebuilder? – Lealo Aug 10 '17 at 21:00
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https://stackoverflow.com/questions/31426912/how-to-make-window-fullscreen-maximized-in-scene-builder – SedJ601 Aug 10 '17 at 21:07
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1Thats why it is called SCENE builder I guess... – Lealo Aug 10 '17 at 21:24