It seems there are some libraries including CGAL to generate meshes from a 2D or 3D model.
Question: In C++ environment, what is the best way to obtain a set of regular nodes to represent an object that is given by a 3d file format such as the STL?
To explain the question, let me provide an example. In a 2D case, a square can be represented by the set of '1's and the empty space can be by the set of '0's.
Is there any C++ library that can deal with this task?
00000000000000
00000111000000
00000111000000
00000111000000
00000000000000
Thank you in advance.