The program runs but every time I do it just ends up crashing it after. I also get "Segmation Fault" Error when running a debug
enemy mob[2];
for(i=0; i<2; i++){
mob->mobAttack[i] = 25;
mob->mobHealth[i] = 150;
mob->mobName[i] = "Growler";
}
Structure
typedef struct{
char * mobName;
int * mobHealth;
int * mobAttack;
} enemy;