I'm trying to implement Firebase Authentication system in my Unity Game Project. Everything is setup properly on the console panel on the website. I've read the docs and can't find a way to login into Google using any api within Firebase within Unity. So I bought Prime31's Play GameServices Plugin for Unity.
Here are my questions:
How to authenticate using Google right within Firebase? Do I need to manage the google sign in myself?
In the Firebase docs I did find:
"After a user successfully signs in, exchange the access token for a Firebase credential, and authenticate with Firebase using the Firebase credential:"
Firebase.Auth.Credential credential = Firebase.Auth.GoogleAuthProvider.GetCredential(googleIdToken, googleAccessToken);
auth.SignInWithCredentialAsync(credential).ContinueWith(task => {
//......//
});
How can I get the googleIdToken, googleAccessToken which are being passed as parameters above?
Please help (with code). I really like Firebase and would like to make it work without any third party plugins like PRIME31.