You had better to not disturb the internal compiler doings in your code, as it would lead you to incorrect code and undefined behaviour. You can switch compilers, or just updating the version of your favourite, and run into trouble.
The best way to solve the thing you show of having two variables and to store them properly in the struct
fields is to use properly the types provided by C, and use a pointer typed to the proper type. If you use
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
struct two_values
{
int some;
char value;
};
int main(void) {
int some = 5;
char value = 'a';
/* next instead of unsigned char *data = malloc(sizeof(struct two_values)); */
struct two_values *data = malloc(sizeof(struct two_values));
/* next instead of memcpy(data, &some, sizeof(int)); */
data->some = some;
/* next instead of memcpy(data+sizeof(int), &value, sizeof(char)); */
data->value = value;
struct two_values dest;
/* next instead of memcpy(&dest, data, sizeof(struct two_values)); */
dest = *data;
printf("some = %d, value = %c\n", dest.some, dest.value);
return 0;
}
You'll avoid all compiler alignment issues. It is always possible to do it with the language operators &
(address of) and *
(points to) or ->
(field of struct
pointed to).
Anyway, if you prefer the memcpy
approach (no idea of why, but you are on your way, anyway) you can substitute:
data->some = some;
...
data->value = value;
...
dest = *data;
by
memcpy(&data->some, &some, sizeof data->some);
...
memcpy(&data->value, &value, sizeof data->value);
...
memcpy(&dest, data, sizeof dest);
And that will take internally the alignments that the compiler could make by itself.
All compilers have defined some pragma, or keyword, to control alignment. This is also nonportable, as you can switch compilers and get to the issue of having to change the way you expressed things. C11 has some standard means to control for packed structs and use no alignment in the compiler. This is done mainly when you have to serialize some structure and don't want to deal with holes on it. Look at the C11 specs for that.
Serializing structs is not completely solved by just making them packed, as normally you have to deal with the serialized representations of integer, floating point or char data (which can or cannot coincide with the internal representation used by the compiler) so you again face the problem of being compiler agnostic and have to think twice before using externally the internal representation of data.
My recomendation anyway, is never trust how the compiler stores data internally.