Solution 1.
It can be done with some process magic, at least under linux (although I do believe similar windows api exists). First of all note that sockets cannot be stored in a file. These objects are temporary by their nature. But you can keep them in a separate process. Have a look at this:
Can I open a socket and pass it to another process in Linux
So one way to accomplish this is the following:
- Create a "keeper" process at some point (make sure that the process is not a child of the main process so that it stays alive when the main process is gone)
- Send all sockets to the keeper process via
sendmsg()
with SCM_RIGHTS
- Shutdown the main process
- Do whatever update you have to
- Fire the main process
- Retrieve sockets from the keeper process
- Shutdown the keeper process
However this solution is quite difficult to maintain. You have two separate processes, it is unclear which is the master and which is a slave. So you would probably need another master process at the top. Things get nasty very quickly, not to mention security issues.
Solution 2.
Reloading modules as suggested by @gavinb might be a solution. Note however that in practice this often breaks the app. You never know what those modules do under the hood unless you know the code of every single Python file you use. Plus it imposes some restrictions on modules, i.e. they have to be reloadable. For example some modules use inline caching which makes reloading difficult.
Also once a module is loaded in a different module it keeps a reference to that module. So you not only have to reload it but also update references in every other module that loaded it earlier. The maintanance costs raise very quickly unless you thought about it at the begining of the project (so that every import
is encapsulated for easy reload). And bugs caused by two different versions of a module running in the same process are (I imagine, never been in this situation though) extremely difficult to find.
Anyway I would avoid that.
Solution 3.
So this is XY problem. Instead of saving sockets how about you put a proxy in front of the main server? IMO this is the safest and at the same time simpliest solution. The proxy will communicate with the main server (for example over unix domain sockets) and will buffer the data and automatically reconnect to the main server once it is available again. Perhaps you can even reuse some existing tech, e.g. nginx.