Im making a game in unity and need a leader board that displays highscores and the name they provide at the end of the game. How do I save these and keep them for later use (even after closing and reopening the game) and then apply them to a leaderboard.
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Assuming the people who play are on different computers you'll need to persist the high score data on a machine somewhere. (If they're not on different computers you could just store it in a text file locally on that single machine.) A good choice for persisting would be a database. You'll probably want to secure the database so that people don't mess with it so you may need a web or HTTP front-end that your Unity app interfaces with. You can use WWW
in Unity to call your front-end.

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