The playback of video on world geometry aka "movie texture" is an important feature for many games. On Android, this can be done HW-accelerated by using the
GL_TEXTURE_EXTERNAL_OES
extension for OpenGL ES.
But I cannot find any similar extension or feature for vulkan.
Has someone already found a solution how to play back video with vulkan, that doesn't involve copying the texture data for each frame between CPU and GPU ram, and therefore is efficient enough for Android Devices ?