Considering a class with a large number of properties, I want to implement a Dirty flag (in order to know if I should update the value in the database).
Is there any way to raise PropertyChanged
on All the properties without having to manually go through and pluck it in the setter?
Edit to clear up some things: I did go through the thread that was linked here, and found some things, but unfortunately they do not suit my need. I don't really need to send an event, I just need to flip a flag. Also, that thread is quite old, and I hoped that maybe with C# 7 something came out which would help with it, that I missed in the changelog.
Why don't I just go and do it manually? Well, I might have to. But I'd have to declare the "hidden" variables, manage the code myself, I hoped MS would've done something to help, maybe something like was suggested in the other topic
public Type Name {get; set; notify { () => IsDirty = true; }}
that would help a lot (ignoring the fact it would ask me to declare the get and set anyways because they're abstract.