I found a couple of Memory Management articles that mentioned UIImage's imageNamed
causing problems when you have a lot of large images in memory.
http://akosma.com/2009/01/28/10-iphone-memory-management-tips/ http://www.alexcurylo.com/blog/2009/01/13/imagenamed-is-evil/
Both of these were written for OS version <= 3.0.
Does anyone know if these are still a problem in iOS 4?