Im trying to use WEBGL_shared_resources
Extension in chrome 58.
I checked if it supported with this code and I get error so its not.
<canvas id="myCanvas1" width = "1250" height = "600"></canvas>
var Canvas1 = document.getElementById('myCanvas1');
ctx1 = Canvas1.getContext("webgl");
if(ctx1.getExtension("WEBGL_shared_resources") == null)
throw "Shared resources are not supported";
My question is how do I add this extension?
Is that depend on browser version? OS? gpu?