I am making a super simple server for a board game. It get's a client connection, creates an input stream for a Board Object that I created and sends it back. Whenever I call readObject in the Server or Client I get a java.lang.ClassNotFoundException error. What is causing this?
SERVER SOCKET
import java.net.*;
import java.io.*;
public class GreetingServer extends Thread {
private ServerSocket serverSocket;
public GreetingServer(int port) throws IOException {
serverSocket = new ServerSocket(port);
//serverSocket.setSoTimeout(10000); //Don't timeout
}
public void run() {
while(true) {
try {
PlayerBoard board;
System.out.println("Waiting for client on port " +
serverSocket.getLocalPort() + "...");
Socket server = serverSocket.accept();
System.out.println("Just connected to " + server.getRemoteSocketAddress());
ObjectInputStream in = new ObjectInputStream(server.getInputStream());
//Get PlayerBoard Object from server.
board = (PlayerBoard)in.readObject(); //LINE THAT GIVES ME EXCEPTION
//Send PlayerBoard back
ObjectOutputStream out = new ObjectOutputStream(server.getOutputStream());
out.writeObject(board);
//Close server
server.close();
}catch(SocketTimeoutException s) {
System.out.println("Socket timed out!");
break;
}catch(IOException e) {
e.printStackTrace();
break;
}
}
}
public static void main(String [] args) {
int port = 25565;
try {
Thread t = new GreetingServer(port);
t.start();
}catch(IOException e) {
e.printStackTrace();
}
}
}
CLIENT SOCKET
import apcslib.*;
import java.net.*;
import java.io.*;
public class GreetingClient {
public static void main(String [] args) {
String serverName = "76.88.3.218";
PlayerBoard board;
int port = 25565;
try {
System.out.println("Connecting to " + serverName + " on port " + port);
Socket client = new Socket(serverName, port);
System.out.println("Just connected to " + client.getRemoteSocketAddress());
OutputStream outToServer = client.getOutputStream();
ObjectOutputStream out = new ObjectOutputStream(outToServer);
//Send server PlayerBoard object
out.writeObject(new PlayerBoard());
InputStream inFromServer = client.getInputStream();
ObjectInputStream in = new ObjectInputStream(inFromServer);
//Get PlayerBoard object back from server
board = (PlayerBoard)in.readObject(); //LINE THAT GIVES ME EXCEPTION
/*Loop to print out board to console
System.out.println("Board:");
System.out.print(" ");
for(int y = 1; y <= board.getWidth(); y++)
{
System.out.print(y + " ");
}
System.out.println();
for(int y = 0; y < board.getHeight(); y++)
{
System.out.print(Format.left(y+1, 3));
for (int x = 0; x < board.getWidth(); x++)
System.out.print(board.displaySpot(x, y) + " ");
System.out.println();
}*/
//Close connection
client.close();
}catch(IOException e) {
e.printStackTrace();
}
}
}
Message I get:
Error:(28, 44) java: unreported exception java.lang.ClassNotFoundException; must be caught or declared to be thrown