This is highly operating system-specific. You need to call the API functions provided by the OS in order to do this. Clearly, from the code in the question, as well as from your comment, you are targeting Windows, so you would need to look in Microsoft's documentation for the Windows API functions that allow you to read from and/or write to the console. You already found the GetStdHandle
function; the other required functions would be documented in the same place.
Specifically, you are probably looking for ReadConsole
and WriteConsole
, although there are plenty more specialized functions for console I/O. You can find a brief tutorial on how to call these functions from C on this website.
You should be able to translate that C code into assembly language. Any Windows API function would be called from assembly language the same way as you do GetStdHandle
, following the standard Windows 64-bit calling convention. If you get stuck in the translation of C to assembly, you can always write the code in C, run it through the compiler, and look at a disassembly listing to see how it should be done.
Here is a simple example. First, it writes some instruction text to the console using WriteConsole
, with an output handle obtained by calling GetStdHandle
. Then, it reads some text into a buffer using ReadConsole
with an input handle obtained by calling GetStdHandle
. Finally, it repeats that text in the console by calling WriteConsole
.
; L"Type some text:\n"
szInstruction DB 'T', 00H, 'y', 00H, 'p', 00H, 'e', 00H, ' ', 00H,
DB 's', 00H, 'o', 00H, 'm', 00H, 'e', 00H, ' ', 00H,
DB 't', 00H, 'e', 00H, 'x', 00H, 't', 00H, ':', 00H,
DB 0AH, 00H, 00H, 00H
MyFunction PROC
; Allocate space on the stack
sub rsp, 264
; WriteConsoleW(GetStdHandle(STD_OUTPUT_HANDLE),
; L"Type some text:\n",
; 16,
; address of DWORD-sized variable on stack,
; NULL);
mov ecx, -11 ; STD_OUTPUT_HANDLE
call GetStdHandle
mov rcx, rax ; handle was returned in RAX
lea rdx, OFFSET szInstruction
mov r8d, 16
lea r9, QWORD PTR [rsp+272]
mov QWORD PTR [rsp+32], 0
call WriteConsoleW
; ReadConsoleW(GetStdHandle(STD_INPUT_HANDLE),
; address of string buffer on stack,
; 100,
; address of DWORD-sized variable on stack,
; NULL);
mov ecx, -10 ; STD_INPUT_HANDLE
call GetStdHandle
mov rcx, rax ; handle was returned in RAX
lea rdx, QWORD PTR [rsp+48]
mov r8d, 100
lea r9, QWORD PTR [rsp+272]
mov QWORD PTR [rsp+32], 0
call ReadConsoleW
; WriteConsoleW(GetStdHandle(STD_OUTPUT_HANDLE),
; address of string buffer on stack,
; number of chars read (from DWORD-sized variable written into by ReadConsoleW),
; address of DWORD-sized variable on stack,
; NULL);
mov ecx, -11 ; STD_OUTPUT_HANDLE
call GetStdHandle
mov rcx, rax ; handle was returned in RAX
lea rdx, QWORD PTR [rsp+48]
mov r8d, DWORD PTR [rsp+272]
lea r9, QWORD PTR [rsp+272]
mov QWORD PTR [rsp+32], 0
call WriteConsoleW
; Clean up space allocated on stack
add rsp, 264
ret
MyFunction ENDP
Which is equivalent to the following C code:
void MyFunction()
{
TCHAR szBuffer[100];
DWORD dwCount;
WriteConsoleW(GetStdHandle(STD_OUTPUT_HANDLE),
L"Type some text:\n",
16,
&dwCount,
NULL);
ReadConsoleW(GetStdHandle(STD_INPUT_HANDLE),
szBuffer,
100,
&dwCount,
NULL);
WriteConsoleW(GetStdHandle(STD_OUTPUT_HANDLE),
szBuffer,
dwCount,
&dwCount,
NULL);
}
Note: error-checking has been omitted for clarity! This is not a good way to actually write code!
Alternatively, you could avoid all the complicated, OS-specific stuff by leveraging the power of the C standard library, which encapsulates all of this for you already. You would just link to the appropriate object file, and then call a function like printf
or scanf
. See the answers to this question for help on getting started.