I am trying to include vImage based functionality in my code. But compile fails - it doesnt even seem to recognize the functions/variables at all.
But at the same time vDSP based code seems to work fine. Also, the code compiles in simulator but fails in the device.
A sample code (which fails) is as follows
#import "test.h"
#include <Accelerate/Accelerate.h>
@implementation test
-(void) test1{
DSPComplex d ={1.0, 2.0};
d;
vImagePixelCount x = 3;
x;
}
@end
Here, DSPComplex which is DSP based code, in the same framework - works fine, while vImagePixelCount - which is vImage based code - it fails. Can anyone help me on this? Is vImage not included in iOS4 ?
I am using iOS4.2 in the device.