The problem is in the middle of Main at the line that reads
if ((byte[])Dts.Variables["User::EncryptionKey"].Value == noKey)
When GetEncryptionKey 'fails' and returns noKey, the 'if' still takes the 'else' path and I don't see why. I tried this with identical results.
if (noKey.Equals((byte[])Dts.Variables["User::EncryptionKey"].Value))
Unless every reference to noKey is somehow instantiating a new copy of byte[0] I don't see how they can be unequal. I've stepped thru numerous times and they certainly look equal.
private static byte[] noKey = new byte[0];
public void Main()
{
int keyLen = 32;
Dts.Variables["User::EncryptionKey"].Value =
GetEncryptionKey((string)Dts.Variables["User::EncryptionKeyAsHex"].Value, keyLen);
if ((byte[])Dts.Variables["User::EncryptionKey"].Value == noKey)
{
Dts.TaskResult = (int)ScriptResults.Failure;
}
else
{
Dts.TaskResult = (int)ScriptResults.Success;
}
}
private static byte[] GetEncryptionKey(string hexString,int numBytes)
{
return noKey; //<-this definitely does get hit!
}