struct data{
char *key;
char *fname;
char *lname;
char *grade;
struct data *next;
};
newnode = (struct data*)malloc(sizeof(struct data));
strcpy(newnode->lname,lname);
strcpy(newnode->grade,grade);
strcpy(newnode->key,key);
strcpy(newnode->fname,fname);
newnode->next=NULL;
So i was working on hashtables. The above code crashes while
struct data *newnode;
newnode = (struct data*)malloc(sizeof(struct data));
newnode->lname=(char*)malloc(strlen(lname)+1);
newnode->fname=(char*)malloc(strlen(fname)+1);
newnode->grade=(char*)malloc(strlen(grade)+1);
newnode->key=(char*)malloc(strlen(key)+1);
strcpy(newnode->lname,lname);
strcpy(newnode->grade,grade);
strcpy(newnode->key,key);
strcpy(newnode->fname,fname);
newnode->next=NULL;
this code seems to run. Why is that? As far as i understand i've already allocated memory for my struct in the heap. Why would i have to do it for each object specifically? Is there something else im missing? Cause i really don't understand why the bottom example would work.