The answer to this question and the key to avoiding many cocoa-bugs is this:
Read the documentation carefully. Place every word and punctuation on a golden scale and weight it as it was the world's last grain of wheat.
Let's read the documentation again:
If a mutable object is added to a collection that uses hash values to determine the object’s position in the collection, [...]
(emphasis mine).
What the writer of the docs, in his/hers eternal wisdom, mean by this is that when you are implementing a collection, like a dictionary, you shouldn't use the hash for positioning since that can change. In other words it has little to do with implementing -hash on mutable Cocoa objects (which all of us thought it had, assuming the documentation has not changed in the last ~10 years since the question was asked).
That is why dictionaries always copy their keys - so they can guarantee
that the hash value won't change.
You will then ask the question: But, good sir, how does NSMapTable and similar handle this?
The answer to this is according to the documentation:
"Its keys or values may be copied on input or may use pointer identity for equality and hashing."
(emphasis mine again).
Since we were so easily fooled by the documentation last time, let's run a little experiment to see for ourselves how stuff actually work:
NSMutableString *string = [NSMutableString stringWithString:@"so lets mutate this"];
NSString *originalString = string.copy;
NSMapTable *mutableStrings = [NSMapTable strongToStrongObjectsMapTable];
[mutableStrings setObject:originalString forKey:string];
[string appendString:@" into a larger string"];
if ([mutableStrings objectForKey:string] == nil)
NSLog(@"not found!");
if ([mutableStrings objectForKey:originalString] == nil)
NSLog(@"Not even the original string is found?");
for (NSString *inCollection in mutableStrings)
{
NSLog(@"key '%@' : is '%@' (null)", inCollection, [mutableStrings objectForKey:inCollection]);
}
for (NSString *value in NSAllMapTableValues(mutableStrings))
{
NSLog(@"value exists: %@", value);
}
Surprise!
So, instead of using pointer equality, they focus on the words "may" here which in this case mean "may not", and simply copy the hash value when adding stuff to the collection.
(All this is actually good, since it would be quite difficult to implement NSHashMap, or -hash, otherwise).