I'm trying to run pygame on my Raspberry Pi Zero W, which has a PS4 controller hooked up to it. I found some code that should work but I get this error when I try to python3 game.py
:
Traceback (most recent call last):
File "controller.py", line 74, in
ps4.listen()
File "controller.py", line 52, in listen
for event in pygame.event.get():
pygame.error: video system not initialized
The same code from someone else on Stackoverflow got it to work (at least that's what I assume), but he had a different problem, yet the same code. I did try to run that code instead, but I got the same error. I tried all suggestions I could find from Stackoverflow, but none of them worked. Here's the code I found:
import os
import pprint
import pygame
class PS4Controller(object):
"""Class representing the PS4 controller. Pretty straightforward functionality."""
controller = None
axis_data = None
button_data = None
hat_data = None
def init(self):
"""Initialize the joystick components"""
pygame.init()
pygame.joystick.init()
self.controller = pygame.joystick.Joystick(0)
self.controller.init()
def listen(self):
"""Listen for events to happen"""
if not self.axis_data:
self.axis_data = {}
if not self.button_data:
self.button_data = {}
for i in range(self.controller.get_numbuttons()):
self.button_data[i] = False
if not self.hat_data:
self.hat_data = {}
for i in range(self.controller.get_numhats()):
self.hat_data[i] = (0, 0)
while True:
for event in pygame.event.get():
if event.type == pygame.JOYAXISMOTION:
self.axis_data[event.axis] = round(event.value,2)
elif event.type == pygame.JOYBUTTONDOWN:
self.button_data[event.button] = True
elif event.type == pygame.JOYBUTTONUP:
self.button_data[event.button] = False
elif event.type == pygame.JOYHATMOTION:
self.hat_data[event.hat] = event.value
# Insert your code on what you would like to happen for each event here!
# In the current setup, I have the state simply printing out to the screen.
os.system('clear')
pprint.pprint(self.button_data)
pprint.pprint(self.axis_data)
pprint.pprint(self.hat_data)
if __name__ == "__main__":
ps4 = PS4Controller()
ps4.init()
ps4.listen()
Any clue what to do and why it's not working? I run this on Jessie Lite, so there is no desktop or anything like that.