I have searched all over, and I have found answers for rectangle circle and sprite collisions. Nothing that provides collision detection between two arrays of points like for example,
var poly1=[
[0,0],
[20,50],
[50,70],
[70,20],
[50,0]
];
// each point from one to the next represent a line in the shape, then the last point connects to the first to complete it.
var poly2=[
[50,30],
[40,90],
[70,110],
[90,70],
[80,20]
];
var collided=arraysCollided(poly1,poly2);
Does anyone know of a library that can do just this? My research has come up with nothing that supports just that, and isnt associated with some game engine library.
For example a collision is triggered true
when one or more points is inside the polygon of the other.