I gone through How to curve the top of a UIView Controller in Swift
and made a view. Its attached below. I want to remove that back color from my view. I made a uiview in storyboard and assigned a custom class to that view.
my custom class is
class curvedView: UIView {
override func draw(_ rect: CGRect) {
let color = UIColor(rgb: 0x285387)
let y:CGFloat = 0
// let curveTo:CGFloat = 50
let myBezier = UIBezierPath()
myBezier.move(to: CGPoint(x: 0, y: y))
myBezier.addQuadCurve(to: CGPoint(x: rect.width, y: y), controlPoint: CGPoint(x: rect.width / 2, y: rect.height / 3))
myBezier.addLine(to: CGPoint(x: rect.width, y: rect.height))
myBezier.addLine(to: CGPoint(x: 0, y: rect.height))
myBezier.close()
let context = UIGraphicsGetCurrentContext()
context!.setLineWidth(2.0)
color.setFill()
myBezier.fill()
}}
extension UIColor {
convenience init(red: Int, green: Int, blue: Int) {
assert(red >= 0 && red <= 255, "Invalid red component")
assert(green >= 0 && green <= 255, "Invalid green component")
assert(blue >= 0 && blue <= 255, "Invalid blue component")
self.init(red: CGFloat(red) / 255.0, green: CGFloat(green) / 255.0, blue: CGFloat(blue) / 255.0, alpha: 1.0)
}
convenience init(rgb: Int) {
self.init(
red: (rgb >> 16) & 0x28,
green: (rgb >> 8) & 0x53,
blue: rgb & 0x87
)
}}