I'm new to Unity. Imagine if I have a box and I want it to move (smoothly) from point A to point B, what is the best way to do this?
I attached a "Move" script to the object, programmed where is point B, and moved it's position (via translate
) in each Update until it reached the destination.
But moving the object frame by frame seems tedious.
Is there an easier way to do this? To make objects "fly by wire" (and then stop) ?