I made a code to find the derivative of a function at a given point. The code reads
#include"stdafx.h"
#include<iostream>
using namespace std;
double function(double x) {
return (3 * x * x);
}
int main() {
double x, y, dy, dx;
cin >> x;
y = function(x);
dx = 0.00000001;
dy = function(x + dx) - y;
cout << "Derivative of function at x = " << x << " is " << (double)dy / dx;
cin >> x;
}
Now my college uses turbo C++ as its IDE and compiler while at home I have visual studio (because TC++ looks very bad on a 900p screen but jokes apart). When I tried a similar program on the college PCs the result was quite messed up and was much less accurate than what I am getting at home. for example:
Examples:
x = 3
@College result = 18.something
@Home result = 18 (precise without a decimal point)
x = 1
@College result = 6.000.....something
@Home result = 6 (precise without a decimal point)
The Very big Question:
Why are different compilers giving different results ?