I am required to implement an interface as part of my final school assignment for my Java class. The overridden interface is supposed to print a short message describing how a football player celebrates being drafted in the NFL, something like this:
System.out.println("name dances to celebrate his draft");
However my interface is not printing the message when I put it into the methods which allow the user to add a player to their roster. Here is the overridden interface in the program:
//Overridden celebrate method
@Override
public void celebrate(int i, int place){
int randomInteger;
if (place == 0) //Player is offensive
{
randomInteger = random1Thru6();
//players() is a method that contains all the players in the team
//'place' refers to the players location in the array of players on the team
switch (randomInteger)
{
case 1: System.out.println(players(i).get(place) + " dances to celebrate his draft!");
break;
case 2: System.out.println(players(i).get(place) + " cartwheels to celebrate his draft!");
break;
case 3: System.out.println(players(i).get(place) + " throws a party to celebrate his draft!");
break;
case 4: System.out.println(players(i).get(place) + " sings to celebrate his draft!");
break;
case 5: System.out.println(players(i).get(place) + " gets root beer for everyone to celebrate his draft!");
break;
case 6: System.out.println(players(i).get(place) + " gets donuts to celebrate his draft!");
}
}
else if (place == 1) //Player is defensive
{
randomInteger = random1Thru6();
switch (randomInteger)
{
case 1: System.out.println(players(i).get(place) + " dances to celebrate his draft!");
break;
case 2: System.out.println(players(i).get(place) + " cartwheels to celebrate his draft!");
break;
case 3: System.out.println(players(i).get(place) + " throws a party to celebrate his draft!");
break;
case 4: System.out.println(players(i).get(place) + " sings to celebrate his draft!");
break;
case 5: System.out.println(players(i).get(place) + " gets root beer for everyone to celebrate his draft!");
break;
case 6: System.out.println(players(i).get(place) + " gets pizza to celebrate his draft!");
}
}
}
I am supposed to have one different celebratory response for offensive and defensive positions as is shown in the code above. Here is the referenced random1Thru6() method:
public int random1Thru6() { //used to get a random number from 1 to 6
int randomInteger = (int)Math.random() * 10;
//this is supposed to call the method over and over again until it gives a number from 1-6 but it has been printing 7-9 as well
if (randomInteger > 6)
random1Thru6();
return randomInteger;
}
And here is the players() method:
//holds and prints all the players
public ArrayList<String> players(int i) {
ArrayList<String> returnedList = new ArrayList<>();
// Christian McCaffrey is a Running Back, Corn Elder is a Corner Back for the Carolina Panthers
ArrayList<String> Players1 = new ArrayList<String>();
Players1.add("Christian McCaffrey");
Players1.add("Corn Elder");
//Jake Butt is a Tight End, Brendan Langley is a Corner Back for the Denver Broncos
ArrayList<String> Players2 = new ArrayList<String>();
Players2.add("Jake Butt");
Players2.add("Brendan Langley");
//Ryan Switzer is a Wide Receiver, Taco Charlton is a Defensive End for the Dallas Cowboys
ArrayList<String> Players3 = new ArrayList<String>();
Players3.add("Ryan Switzer");
Players3.add("Taco Charlton");
//Dalvin Cook is a Running Back, Ifeadi Odenigbo is a Defensive Line for the Minnesota Vikings
ArrayList<String> Players4 = new ArrayList<String>();
Players4.add("Dalvin Cook");
Players4.add("Ifeadi Odenigbo");
switch (i)
{
case 1: returnedList.addAll(Players1);
break;
case 2: returnedList.addAll(Players2);
break;
case 3: returnedList.addAll(Players3);
break;
case 4: returnedList.addAll(Players4);
break;
}
return returnedList;
}
Here is how the celebrate() method is called:
for (int l = 0; l < players(i).size(); l++)
{
if (choosePlayer.equalsIgnoreCase(players(i).get(l)))
{
addPlayer(players(i).get(l));
celebrate(i, l);
enterRoster();
}
}
And:
addPlayer(players(i).get(place));
celebrate(i, place);
enterRoster();
addPlayer(int i, int place) is a method that adds the player for team 'i' in the position of 'place' in the team's player array into the ArrayList of the user's roster.
NOTE: I checked what number was being called by random1Thru6() as suggested in a comment and now I understand why it wasn't printing the celebrate message, since I had (int)Math.random() * 10
it was always returning 0 so I changed it to:
double randomDouble = Math.random() * 10;
int randomInteger = (int)randomDouble;
Now it prints the celebrate messages but random1Thru6() is now returning all numbers 1-9, please explain how I can make this method call itself recursively until it will return a number 1-6.
Thank you delephin for your comment!
NOTE: I have accepted delephin's answer shown below, thank you all for the help!