I already asked this question here: UnityEngine .NET 3.5 Get HardwareID without System.Management
But seems like It can be changed. Is there anything else I could use? Some sort of C++ code? Anything that would be useful to make hash of?
I already asked this question here: UnityEngine .NET 3.5 Get HardwareID without System.Management
But seems like It can be changed. Is there anything else I could use? Some sort of C++ code? Anything that would be useful to make hash of?