This is an interesting problem. My answer borrows heavily from the link you provided, but checks for a custom attribute defining your "Premium Content" (things that the user paid for):
Like your link, I have defined a class Foo
, which will be serialized. It contains a child object PremiumStuff
, which contains things that should only be serialized if the user paid for them. I have marked this child object with a custom attribute PremiumContent
, which is also defined in this code snippet. I then used a custom class that inherits from DefaultContractResolver
just like the link did, but in this implementation, I am checking each property for our custom attribute, and running the code in the if
block only if the property is marked as PremiumContent
. This conditional code checks a static bool called AllowPremiumContent
to see whether we are allowing the premium content to be serialized. If it is not allowed, then we are setting the Ignore
flag to true:
class Foo
{
public int Id { get; set; }
public string Name { get; set; }
[JsonIgnore]
public string AlternateName { get; set; }
[PremiumContent]
public PremiumStuff ExtraContent { get; set; }
}
class PremiumStuff
{
public string ExtraInfo { get; set; }
public string SecretInfo { get; set; }
}
class IncludePremiumContentAttributesResolver : DefaultContractResolver
{
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
{
IList<JsonProperty> props = base.CreateProperties(type, memberSerialization);
foreach (var prop in props)
{
if (Attribute.IsDefined(type.GetProperty(prop.PropertyName), typeof(PremiumContent)))
{
//if the attribute is marked with [PremiumContent]
if (PremiumContentRights.AllowPremiumContent == false)
{
prop.Ignored = true; // Ignore this if PremiumContentRights.AllowPremiumContent is set to false
}
}
}
return props;
}
}
[System.AttributeUsage(System.AttributeTargets.All)]
public class PremiumContent : Attribute
{
}
public static class PremiumContentRights
{
public static bool AllowPremiumContent = true;
}
Now, let's implement this and see what we get. Here is my test code:
PremiumContentRights.AllowPremiumContent = true;
Foo foo = new Foo()
{
Id = 1,
Name = "Hello",
AlternateName = "World",
ExtraContent = new PremiumStuff()
{
ExtraInfo = "For premium",
SecretInfo = "users only."
}
};
JsonSerializerSettings settings = new JsonSerializerSettings();
settings.ContractResolver = new IncludePremiumContentAttributesResolver();
settings.Formatting = Formatting.Indented;
string json = JsonConvert.SerializeObject(foo, settings);
Debug.WriteLine(json);
In the first line, PremiumContentRights.AllowPremiumContent
is set to true, and here is the output:
{
"Id": 1,
"Name": "Hello",
"ExtraContent": {
"ExtraInfo": "For premium",
"SecretInfo": "users only."
}
}
If we set AllowPremiumContent
to False
and run the code again, here is the output:
{
"Id": 1,
"Name": "Hello"
}
As you can see, the ExtraContent
property is included or ignored depending on the state of the AllowPremiumContent
variable.