For a project, I need to implement SSE (Server Sent Events) in a C# Application. Although this may sound easy, I've got no clue how to solve this.
As I'm new to C# (though, not new to programming in general) I took an excursion to Google and tried to look for some sample code. From what I've seen so far, I could learn to build a HTTP Server with C# or consume server sent events. But I found nothing about sending SSEs.
What I'm trying to get my head around: how can I keep sending updated data over the incoming request? Normally, you get a request, do your thing and reply. Done, connection closed. But in this case I want to kind of "stick" to the response-stream and send new data through, each time an event in my application fires.
The problem, for me, lies in this event-based approach: it's not some intervall-based polling and updating. It's rather that the app goes like "Hey, something happend. I really should tell you about it!"
TL;DR: how can I hold on to that response-stream and send updates - not based on loops or timers, but each time certain events fire?
Also, before I forget: I know, there are libraries out there doing just that. But from what I've seen so far (and from what I've understood; correct me if I'm wrong) those solutions depend on ASP.NET / MVC / you name it. And as I'm just writing a "plain" C# application, I don't think I meet these requirements.