I am trying to use MathGL in my project. When i go through the package contents i can only find .a static library files, how can i use those to include that library in my Visual Studio project?
I have tried to include all the .a files by going to Project Properties->Configuration Properties->Linker->Input
and link all the .a files using "additional dependencies". But then i still get a ton of errors when i include the mgl.h file.
I guess my question is: is the way to use a library in your program is to include the needed .a files? and if yes, what is the correct way to do it?