Can somebody help mi solve these problems List of erros:
- UnityException: Build failure! Unable to locate Android SDK. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, UnityEditor.Android.CommandInvokationFailure ex) UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessAndroidPlayer.PrepareForBuild (BuildOptions options, BuildTarget target) UnityEditor.Android.AndroidBuildPostprocessor.PrepareForBuild (BuildOptions options, BuildTarget target) UnityEditor.PostprocessBuildPlayer.PrepareForBuild (BuildOptions options, BuildTargetGroup targetGroup, BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:97) UnityEditor.HostView:OnGUI()
- CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details. C:/Program Files/Java/jdk1.8.0_131\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:/Users/karik/AppData/Local/Android/sdk\tools" -Dfile.encoding=UTF8 -jar "D:\1.Programy\5.Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" -
stderr[ Error:Invalid command android ] stdout[
] exit code: 64 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.HostView:OnGUI()
- Error building Player: CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details. C:/Program Files/Java/jdk1.8.0_131\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:/Users/karik/AppData/Local/Android/sdk\tools" -Dfile.encoding=UTF8 -jar "D:\1.Programy\5.Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" -
stderr[ Error:Invalid command android ] stdout[
] exit code: 64
SDK path: C:\Users\karik\AppData\Local\Android\sdk JDK path: C:\Program Files\Java\jdk1.8.0_131