I'm having problems with two void methods. In encouragedVenturesScoring
I've followed this answer mocking an arraylist that will be looped in a for loop and haven't mocked the list, but passed a real list and added mocked objects.
Mockito gives me an InvalidUseOfMatchersException on this line
verify(effectList.get(Mockito.anyInt())).execute(playerHandler);
There are lots of questions on SO on this exception , and I think it's because of anyInt(). Anyway I changed it to
verify(effectList.get(0)).execute(playerHandler);
And now it's saying Wanted but not invoked effect.execute(playerHandler)
Actually there were zero interactions with this mock
Is it because I put doNothing ?
doNothing().when(effect).execute(playerHandler);
In my second method militaryStrengthScoring()
method is there a way to skip the first chunk of code and just test the if..else condition? What would be the best approach to test this method?
Thank you for your time.
This is the class to be tested
public class EndGameScoringBaseController implements EndGameScoringHandler {
private static final int[] TERRITORIES_REWARD = {0,0,1,4,10,20};
private static final int[] CHARACTERS_REWARD = {1,3,6,10,15,21};
private static final int RESOURCES_RATE = 5;
private static final int FIRST_MILITARY_REWARD = 5;
private static final int SECOND_MILITARY_REWARD = 2;
private PlayerHandler player;
public EndGameScoringBaseController(PlayerHandler player) {
super();
this.player = player;
}
@Override
public void encouragedVenturesScoring() {
for (DevelopmentCard card : player.getPlayer().getPersonalBoard().getVentures()) {
for (Effect e : card.getPermanentEffects())
e.execute(player);
}
}
@Override
public void militaryStrengthScoring(GameController game) {
Set<Integer> points = new HashSet<>();
int myPoints = this.player.getPointsHandler().getMilitaryPoints();
for (PlayerHandler p: game.getPlayers()) {
points.add(p.getPointsHandler().getMilitaryPoints());
}
int[] rank = new int[points.size()];
int j = 0;
for (Integer i : points) {
rank[j] = i;
j++;
}
Arrays.sort(rank);
if (rank[rank.length-1] == myPoints) {
player.getPointsHandler().winMilitaryPoints(FIRST_MILITARY_REWARD);
}
else if (rank[rank.length-2] == myPoints) {
player.getPointsHandler().winVictoryPoints(SECOND_MILITARY_REWARD);
}
}
Tested method for encouragedVenturesScoring
@Test
public void encouragedVenturesScoringTest() {
//given
List<DevelopmentCard> ventureList;
ventureList = Arrays.asList(developmentCard, developmentCard);
when(playerHandler.getPlayer().getPersonalBoard().getVentures()).thenReturn(ventureList);
List<Effect> effectList;
effectList = Arrays.asList(effect, effect);
when(developmentCard.getPermanentEffects()).thenReturn(effectList);
doNothing().when(effect).execute(playerHandler);
//when
endgameController.encouragedVenturesScoring();
//then
verify(effectList.get(Mockito.anyInt())).execute(playerHandler);
}
Incomplete tested method for militaryStrengthScoring
@Test
public void militaryStrengthScoringTest() {
//given
when(playerHandler.getPointsHandler().getMilitaryPoints()).thenReturn(4);
doNothing().when(playerHandler.getPointsHandler()).winMilitaryPoints(FIRST_MILITARY_REWARD);
//when
endgameController.militaryStrengthScoring(gameController);
//then
/../
}