I'm working on a Xamarin Project in which I'd like to integrate an augmented reality app I've made with Unity (as an external resource). Does anyone know if that's possible or not? And how can I do that?
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1you can read more at http://answers.unity3d.com/topics/xamarin.html – Taier Jul 10 '17 at 13:05
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https://stackoverflow.com/questions/33042514/can-you-put-a-unity-3d-game-in-a-xamarin-cross-platform-app – Luca Jul 13 '17 at 13:44